Well I never. The question is how much reality can we take? It seems to me that people aren't yet ready for full on VR, unless they're queuing for a Japanese VR porn convention that is. So the middle ground is as ever to get people interested/addicted via a game. Well done Nintendo, you've certainly achieved that. Wish I'd had a few shares in the old Wii factory but alas I don't. Apparently it's been so successful it's outstripped Sony!
So what next? Well careful what you wish for, a number of commentators have been fixated about the internet of things, smart cities and augmented advertising. But they have taken their eye off the good old smart phone as the vehicle for this. Also of course the possibility of wearables if Google gets it's way.
TThis video from Hyper Reality thanks to Keiichi Matsuda (Above) gives a sneak preview of what might happen to your phone or indeed your glasses. Is it a case of glasses half empty or glasses left full? You tell me...
Hyper Reality |
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